2026-07-17

boot.dev

the gamification system in boot.dev 
uses in game currency 
and that in game currency is based on experience points 
and not money 
using an ai teacher for one lesson or one challenge 
costs in game currency for the student 
and if the student clicks a reward option 
and then completes one lesson or one challenge 
then that student is rewarded with in game currency 

and that gamifies the education 
which is supposed to motivate the student 

but the economics of the system is severely unbalanced 
because it costs too much xp points 
for the student to use the ai teacher 
if the student does easy challenges 
since easy challenges gives too little xp points 

which forces the student to do too difficult challenges 
or lessons that are too difficult 
which rewards more xp points 

and that ruins the education of the student 
since the student needs to do many easy challenges 
in order to become good enough to do more difficult lessons 

the easiest solution 
is to completely remove the cost of using the ai teacher 
while keeping the low rewards for easy challenges 

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